zuul 7
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@@ -15,7 +15,7 @@ public class CommandWords
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{
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{
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// a constant array that holds all valid command words
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// a constant array that holds all valid command words
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private static final String[] validCommands = {
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private static final String[] validCommands = {
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"go", "quit", "help", "look", "status", "take", "drop", "say"
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"go", "quit", "help", "look", "status", "take", "drop", "say", "eat"
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};
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};
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/**
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/**
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@@ -1,5 +1,8 @@
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package de.szut.zuul;
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package de.szut.zuul;
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import java.sql.SQLOutput;
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import java.util.Random;
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/**
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/**
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* This class is the main class of the "World of Zuul" application.
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* This class is the main class of the "World of Zuul" application.
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* "World of Zuul" is a very simple, text based adventure game. Users
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* "World of Zuul" is a very simple, text based adventure game. Users
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@@ -62,6 +65,14 @@ public class Game
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tavern.putItem(new Item("Nahrung", "ein Teller mit deftigem Fleisch und Maisbrei", 0.5));
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tavern.putItem(new Item("Nahrung", "ein Teller mit deftigem Fleisch und Maisbrei", 0.5));
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basement.putItem(new Item("Schmuck", "ein sehr hübscher Kopfschmuck", 1));
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basement.putItem(new Item("Schmuck", "ein sehr hübscher Kopfschmuck", 1));
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// add muffins to random rooms
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Room[] rooms = {marketsquare, templePyramid, tavern, sacrificialSite, hut, jungle, secretPassage, cave, beach, basement, wizardsRoom};
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Random random = new Random();
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for (int i = 0; i < 3; i++) { // Add 3 muffins to random rooms
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int randomIndex = random.nextInt(rooms.length);
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rooms[randomIndex].putItem(new Item("Muffin", "a delicious muffin", 0.2));
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}
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// initialise room exits
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// initialise room exits
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marketsquare.setExit("north", tavern);
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marketsquare.setExit("north", tavern);
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marketsquare.setExit("east", templePyramid);
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marketsquare.setExit("east", templePyramid);
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@@ -166,6 +177,7 @@ public class Game
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System.out.println("Chat what?");
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System.out.println("Chat what?");
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}
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}
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}
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}
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case "eat" -> eatMuffin(command);
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}
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}
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return wantToQuit;
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return wantToQuit;
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@@ -282,4 +294,23 @@ public class Game
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}
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}
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showStatus();
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showStatus();
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}
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}
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private void eatMuffin(Command command)
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{
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if (command.hasSecondWord()) {
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if (command.getSecondWord().equals("Muffin")) {
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Item item = player.getCurrentRoom().removeItem("Muffin");
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if (item != null) {
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player.eatMuffin();
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System.out.println("You ate a muffin. Your load capacity is now " + player.getLoadCapacity());
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showStatus();
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} else {
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System.out.println("There is no muffin in this room.");
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}
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} else {
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System.out.println("Eat what?");
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}
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} else {
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System.out.println("Eat what?");
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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package de.szut.zuul;
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package de.szut.zuul;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.Random;
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public class Player {
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public class Player {
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private Room currentRoom;
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private Room currentRoom;
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@@ -39,6 +40,14 @@ public class Player {
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return null;
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return null;
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}
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}
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public double getLoadCapacity() {
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return loadCapacity;
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}
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public double eatMuffin() {
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loadCapacity += new Random().nextInt(11);
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return loadCapacity;
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}
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private double calculateWeight() {
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private double calculateWeight() {
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double load = 0;
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double load = 0;
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for (Item item : items) {
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for (Item item : items) {
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